MOBA on Steam & Epic Games Store.
Gameplay engineering on a competitive MOBA. Built death, respawn, and map-objective FTUE flows, drove gameplay code review for quality and maintainability, and shipped to Steam + Epic Games Store.
- Death & respawn flow — player feedback, timers, camera handoff
- Map-objective FTUE — first-time-user prompts and tutorialization
- Gameplay code review — quality, maintainability, mentoring
- Steam & Epic Games Store release support